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January 24, 2012
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:iconjacobcarmine:
The Death Company Dreadnought.

This thing is over powered to hell. I
On it's assault, a death company dreadnought can make 4 attacks that can re-roll its 'to wound' roll, and also ignore armor saves. and a successful kill lets it attack again. (even if the kill was from another kill)

Dreadnoughts also come with flamethrowers and a melta gun. (A gun the fires molten air, anti-armor usually) and also comes with a grapple that can pull vehicles towards it (assuming that the strength 8, armor piercing 2 didn't kill the vehicle first)

It also ignore status effects like 'crew shaken' and 'crew stunned.' It also has 'fleet' special rule, allowing it to run 12" across the board as apposed to the standard 6"

And to top it all off, it can be attached to a squad of death company troopers, allowing them to take the fire until it gets close enough to attack the enemy in hand to hand.

Not sure when I'm going to get around to painting this. I'd need to set up some kind of place to paint and I don't really have access to that kind of space right now. It was fun to assemble though.
:iconmarcoasalazarm:
Uh... so what DO makes it so 'damn powerful', anycase?
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:iconjacobcarmine:
On it's assault, a death company dreadnought can make 4 attacks that can re-roll its 'to wound' roll, and also ignore armor saves. and a successful kill lets it attack again. (even if the kill was from another kill)

Dreadnoughts also come with flamethrowers and a melta gun. (A gun the fires molten air, anti-armor usually) and also comes with a grapple that can pull vehicles towards it (assuming that the strength 8, armor piercing 2 didn't kill the vehicle first)

It also ignore status effects like 'crew shaken' and 'crew stunned.' It also has 'fleet' special rule, allowing it to run 12" across the board as apposed to the standard 6"

And to top it all off, it can be attached to a squad of death company troopers, allowing them to take the fire until it gets close enough to attack the enemy in hand to hand.
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